scene
Just ported my hard-coded scene to use the .scene file and build the scene from there instead, and it works. Woot!
Made some more progress with Ogre.
While looking through the samples that come with Ogre, I noticed that all of them tend to create scenes in C++ code (mSceneManager.AddSceneNode, AddChild, and so on and so forth). While this might be well and good for the demo, this is no way of creating levels, so I set out to find a decent scene editor for Ogre. Couldn’t find one that’s half decent and doesn’t require you to download the 1.